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Feb. 19th, 2014 08:06 pmSaltash has a proper set-up now with an underground Apparation point that's entirely self-contained. It's pretty brilliant -- the cave is half in half out of the wards. The space is big enough to take stuff into the magical half so they can do quick repairs, or use Healing magic if they need to, and they've got a set-up with an enormous elevator on the warded side going down into the cave area. We weren't there for long -- we had one of their people Side-Along Colin into the cave so he can find it again, and got him the secret, went up to say hello to a few folks and that's about all we had time for. But it looks like they've got a really good set-up there. Anyone else want access who hasn't gone there yet, let us know, Colin can take you to the cave for your first time around. We're looking forward to visiting more regularly for training sessions now that Kingsley doesn't have to drag my sorry arse there every time. Be a lot safer to get there too -- no need to dodge patrols, or worry about getting spotted in the Dead Man's Land between the tree line and the ward.
Speaking of, Kingsley mate, up for some train hunting this week? And Bill, while we're at it, I was wondering if you could get your hands on all the active train lines and schedules, so we could see which rails are being used regularly. Don't know if it'd end up working out, but I think it'd be worth it to have all that on hand regardless.
Speaking of, Kingsley mate, up for some train hunting this week? And Bill, while we're at it, I was wondering if you could get your hands on all the active train lines and schedules, so we could see which rails are being used regularly. Don't know if it'd end up working out, but I think it'd be worth it to have all that on hand regardless.
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Date: 2014-02-20 06:31 pm (UTC)I can't get you the schedules personally, but I know who can, and he owes me several favours. Am confident I can get you what you need. Should have them for you tomorrow afternoon at the latest. The most out of date ones will come first.
no subject
Date: 2014-02-20 06:56 pm (UTC)I'm wondering while we're thinking about all this if it'd be worth our while to make some inroads with the workers at a key trainyard or two -- I'm guessing most of them are muggle and muggleborn, and having someone around who can turn a blind eye to an extra train car (or train), and help load or unload goods might be useful.
The trainyards at Portsmouth might be a place to start.
no subject
Date: 2014-02-20 06:37 pm (UTC)Just send word via the journals, or even by patronus, if time is tight for any reason. We're sticking to locations where patronus communication is safe.
no subject
Date: 2014-02-20 06:57 pm (UTC)